Tutorials
Practical setups and step-by-step guides for common server needs.
π£ Custom Commands (commands.yml)
HyEssentialsX includes a built-in Custom Commands system so you can define simple text commands without extra plugins.
Perfect for: /discord, /website, /vote, /store, /rules.
- Each command sends a configurable message to the player
- Permissions are auto-generated
- Supports aliases and full color formatting
- Changes apply on reload
hyessentialsx.custom.<command>
(Examples: hyessentialsx.custom.discord, hyessentialsx.custom.website)
π Home Limits (Permission-Based)
Set a playerβs max homes using:
hyessentialsx.sethome.max.<number>
- Example:
hyessentialsx.sethome.max.3allows up to 3 homes - Combine with rank groups for clean progression
π‘οΈ Spawn Protection Bypass
If you have spawn protection enabled, give staff the bypass node:
hyessentialsx.spawn.bypass
π΅ Paycheck Tiers (Permission-Based)
Paychecks can be tiered using permission nodes. Give higher ranks a higher payout.
- Base permission:
hyessentialsx.paycheck - Tier format:
hyessentialsx.paycheck.amount.<amount> - Example:
hyessentialsx.paycheck.amount.250β pays $250 per paycheck - Special:
hyessentialsx.paycheck.amount.*/hyessentialsx.paycheck.amount.unlimiteduses default configured amount
π Kit Permissions (Per-Kit Access)
If you enable kit permission checks, each kit can require its own node.
- Enable:
kits.requirePermission=true - Per-kit:
hyessentialsx.kit.<kitname> - Example:
hyessentialsx.kit.starter - Cooldown bypass per-kit:
hyessentialsx.kit.<kitname>.bypass - Global bypass:
hyessentialsx.kit.bypass
ποΈ Sleep Percentage (Live Update)
Control how many players must sleep to skip the night.
- Command:
/sleeppercent <percent>(alias/sp) - Permission:
hyessentialsx.sleeppercent - Applies instantly (no restart needed)
β¬οΈ Rankups (Confirm Payments)
Rankups can require playtime, currency, or both. To prevent accidental payments, confirm is required.
- Command:
/rankupthen/rankup confirm - Permission:
hyessentialsx.rankup
π Per-Player Language
Players can set their own language (with English fallback):
/hyessentialsx language <code>
πͺ Admin Shop Setup
- Create a shop using
/adminshop create <name> - Assign buy/sell prices in the editor UI
- Optionally enable stock limits and money pools
- NPCs are created automatically on
/adminshop create
π§ββοΈ Player Shop Setup
- Create a shop using
/shop create <name> - Link nearby chests for real inventory storage
- Assign buy/sell/barter trades in the editor UI
- NPCs are created automatically on
/shop create - Use the settings tab to add editors (optional)
β±οΈ Playtime Tracking
- Players:
/playtimeor/pt - Staff:
/playtime <player> - Used automatically by timed rankups
πͺ§ Holograms: Images & GIFs
Add static images or animated GIFs to holograms using the asset folders below, then reference them in hologram lines.
- Images:
mods/HyEssentialsX/holograms/images/ - GIFs:
mods/HyEssentialsX/holograms/gifs/
- Images: place file β
/holo reloadβ restart server (images require restart to load assets) - GIFs: place file β
/holo reloadβ restart server (gifs require restart to load assets)
Basic Commands
- Create a hologram:
/holo create <name> - Add an image line:
/holo addline <name> image:my_logo - Add a GIF line:
/holo addline <name> gif:my_anim
/holo listimages/holo listgifsMy Logo.png β use image:my_logo
Images
image:<name>[:<scale>][:<billboard>][:<distance>][:<direction>]
image:logoimage:logo:2.0(scale up)image:logo:billboard(faces each player)image:logo:billboard:32(billboard tracking distance 32 blocks)image:logo:1.5:billboard:24:n(scaled + billboard + distance + facing)
- Scale: numeric (e.g.
1.0,2.5). Default1.0. - Billboard: use
billboardortrue/yes/1. (Requires billboard enabled in config.) - Tracking distance: when billboard is used, add
:32etc. to control update distance. - Facing direction:
n, ne, e, se, s, sw, w, nw. If omitted, the hologramβs default facing is used. - Double-sided: images show from both sides.
:ds/:doublesided
GIFs
gif:<name>[:<scale>][:<speed>][:<billboard>][:<distance>][:<direction>]
gif:welcomegif:welcome:1.2gif:welcome:1.0:0.5(half speed)gif:welcome:billboardgif:welcome:1.0:billboard:32:n
gif:<name>:scale_1.5:speed_0.75:billboard:blocks_32:dir_n
- Scale: numeric or
scale_#. - Speed: numeric or
speed_#(1.0normal,0.5slower,2.0faster). - Billboard + distance: same as images.
blocks_#is another way to set distance. - Facing direction: same as images.
- Double-sided: GIFs show from both sides.
:ds/:doublesided
Animations Tag
You can append :anim_<name> to image/GIF lines.
If the animation exists, it applies; otherwise itβs ignored.
image:logo:anim_spin
Common Troubleshooting
-
Image/GIF not showing:
- Image: did you restart after
/holo reload? - GIF: did you restart after
/holo reload? - Verify names with
/holo listimages//holo listgifs
- Image: did you restart after
- Wrong name: name is derived from the filename (lowercase + underscores recommended).
- One-sided view: take a look at the double sided section add :ds to the end of the image name.